Read more about Ace Azzameen at: Wikipedia Official Site: Lucas Arts Star Wars: X-Wing Alliance or XWA is the sequel to both Star Wars: TIE Fighter and the multiplayer-focused Star Wars: X-Wing vs. TIE Fighter. XWA presents the story of the Azzameen family, a family of space traders. The player assumes the role of Ace Azzameen, the youngest of the Azzameen children. Apart from the usual badges and medals for winning missions - a feature shared by the other games of the X-Wing computer game series - progress is also indicated by the amount of souvenirs collected in Ace's room. There is also a "mail" delivery between missions that helps to evolve Ace's background story while also providing a deeper look into his personal relationships and his family's whereabouts. XWA is the first game of the series to offer a full voiceover soundtrack and full in-flight dialogue. Flight control is marginally updated from the previous games of the series, allowing the player to link his or her different energy weapons to fire together, as well as the addition of rudder support. Graphics are also overhauled in this game; high resolution textures, more complex models, and full three dimensional cockpits were added. However, the cockpits are not faithful to the other games; indicators and screens are separated from the cockpit, depicted as floating windows as part of the in-flight heads-up display. The player also has three "mission skips" that allow him or her to proceed through the linear storyline without having to complete a particular mission. "Family missions," however, cannot be skipped. The physics of starflight were made more realistic for this game; turning at speed was slow whereas is the previous games inertia was not present. This has led to complaints from veteran X-wing and TIE fighter players who find it annoying having to slow down to make tight turns.
Ace Azzameen has not been a contender in any CBUB matches.
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