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Rain (Plasma Sword)

CBUB Wins: 0
CBUB Losses: 0
Win Percentage: 0%

Added by: leroypowell3

Read more about Rain (Plasma Sword) at: Wikipedia

Official Site: Capcom

Plasma Sword: Nightmare of Bilstein, released in Japan as is a 3D weapon-based fighting game released by Capcom for the arcades. It is the sequel to Star Gladiator and runs on the ZN-2 hardware, an improved version of PlayStation-based ZN-1 hardware its predecessor ran on. A Dreamcast port was released in .

The control system from the first Star Gladiator was reworked and rebuilt for the sequel. Much like the first game, players are given an arsenal of four usable buttons. Two of the buttons are attacks for a fighter's weapon while one button is used for a kick attack and the final button is used for inward and outward sidesteps as well as dashes. The Plasma Combo System was discarded in favor of the Plasma Strike System, in which all characters have a Super Meter (similar to the ones found in Street Fighter Alpha 3 and Darkstalkers) and that they can raise it to level 3, enabling them to pull off super moves called Plasma Strikes. Unlike the first game, fighters are able to battle on an endless 3D plane, meaning that ring-outs were unavailable upon sight. Like other 3D fighting games, set combos were implemented through tapping a specific sequence of buttons. However, characters could perform special moves from within the combos themselves, akin to 2D fighting games (similar to the treatment found in the Street Fighter EX series). Characters can also counter incoming attacks using a Plasma Reflect or Plasma Revenge tactic against their opponent, requiring at least half of a Super Meter level.

One new tactic introducted from within Plasma Sword is that characters were granted a special skill called a Plasma Field. With the use of one level from the super meter, the character who activates it will emit a sphere of Plasma energy around them. If the opposing character is hit by it, the playing field will be temporarily boxed in with four invisible walls, making escape from the Plasma Field difficult. The effects of the skill vary with each character, ranging from infinite Plasma Strikes, growing to gigantic sizes, and even stopping time.

With the exception of Rimgal and Kappah, the remaining characters of the original Star Gladiator return for the sequel. The ten returning characters are joined by fourteen new characters, in which ten of the new characters are considered to being "mirror images" of the returning ones while the remaining two have their own unique fighting styles. The ten "mirror image" characters share the same weaponry, attacks, and Plasma Fields of the original cast, but each "mirror image" character have their own unique Plasma Strikes, new design, and original story. There are two hidden characters from within the game and can only be played through the use of a code.

Rain (Plasma Sword)

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Rain (Plasma Sword) has not been a contender in any CBUB matches.