Read more about Maarek Stele at: Wikipedia Official Site: Lucas Arts Star Wars: TIE Fighter, a 1994 space flight simulator/space combat computer game, is the sequel to Star Wars: X-Wing, and the first game of the series that puts the player on the side of the Galactic Empire. A notable improvement in TIE Fighter is the flight engine, which supports Gouraud shading, an effect that makes curves and mass appear more realistic. There are many flight options added, like flight dialogues and messages, a message log, a list of objectives, ships' status and behaviour, a three dimensional heads-up display, a sub-target system, the ability to match speed with a target, and other improvements. TIE Fighter is regarded by many as the best title in the series and one of the most successful space flight simulator game. The plot picks up where B-Wing left off, soon after the Battle of Hoth. While the Rebel Alliance is the main enemy in the early part of the game, there are some campaigns about maintaining order in the galaxy (stopping a civil war, fighting pirates), and many later missions deal with traitorous Imperials. The player assumes the role of a rookie TIE fighter pilot. The main character of TIE Fighter is Maarek Stele, although his name is only revealed in the official strategy guide as well as a novella entitled The Stele Chronicles that came with the initial release versions of the game.
Maarek Stele has not been a contender in any CBUB matches.
|