Read more about Edward Buck at: Wikipedia Official Site: Bungie Halo 3: ODST (originally Halo 3: Recon) is a first-person shooter video game developed by Bungie and published by Microsoft. It was released on the Xbox 360 video game console on September 22, 2009. Players assume the roles of elite human United Nations Space Command soldiers known as "Orbital Drop Shock Troopers" or ODSTs during the events of Halo 2 and Halo 3. There are two modes of play: in the game's campaign mode, players explore the ruined city of New Mombasa to discover what happened to their missing teammates in the midst of an alien invasion. In the "Firefight" multiplayer option, players battle increasingly difficult waves of enemies to score points and survive as long as possible; the Halo 3 multiplayer experience is contained on a separate disc packaged with ODST. New copies of the game also contain access keys to the Halo: Reach multiplayer beta release, which activated May 3, 2010. Upon release, ODST became the top-selling Xbox 360 game worldwide. The title received generally positive reviews from critics, who praised the atmosphere, music, and story approach. Reviewers were divided on whether the relatively short campaign and included extras were enough to justify the game's US$60 price tag. The game was the top-selling title in the United States in September 2009, and sold more than 3 million copies worldwide. Softpedia, Time and Wired were among the publications that declared the game one of the year's best. Halo 3: ODST is a shooter video game with most gameplay taking place from a first-person perspective. The game features an open world environment in the fictional African city of New Mombasa. Although the gameplay of ODST bears a strong resemblance to that of previous Halo titles, the player does not assume the role of the enhanced human supersoldier Master Chief, protagonist of Halo 3. Instead, the player controls human soldiers known as "Orbital Drop Shock Troopers" or ODSTs. Since ODSTs do not possess the Master Chief's advanced armor and reflexes, they cannot jump as high, move as fast, survive large falls or wield two weapons at once. Instead of the Master Chief's damage-absorbing energy shield, the game uses a recharging stamina mechanic. After the player sustains damage, the screen flashes red and the stamina score decreases. If the player receives additional damage before the stamina can recover, the player's health is reduced. Loss of all health causes the player character to die and restart at the last saved checkpoint. Medical packs scattered around the game environment can restore the player's health. The player's head-up display (HUD) includes a "VISR" mode that outlines enemies in red, allies in green and purple, and important items in yellow. The game's campaign mode may be played alone or cooperatively with a maximum of three additional players. As a lone human soldier known as "the Rookie," the player's goal is to discover what happened to his missing teammates. After having found a piece of evidence left behind, such as a sniper rifle hanging on a lamp post, a flashback mission is triggered where the player assumes the role of the missing soldier
Edward Buck has not been a contender in any CBUB matches.
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