Read more about Spartan Predator at: Wikipedia Official Site: Twentieth Century Fox Aliens vs. Predator is a science fiction first-person shooter video game, developed by Rebellion Developments, the team behind the 1999 original PC game, and published by Sega for Microsoft Windows, the PlayStation 3 and the Xbox 360. The game is based on the Alien vs. Predator franchise, a combination of the characters and creatures of the Alien franchise and the Predator franchise. It was released February 16, 2010 in the US, February 19 in Europe and February 18 in Australia. There are three campaigns in the game, one for each race/faction (the Predators, the Aliens and the Colonial Marines), that, while separate in terms of individual plot and gameplay, form one overarching storyline. Following the storyline of the campaign modes comes the multiplayer aspect of the game. In this Multiplayer section of the game, players face off in various different gametypes in various different ways. As in the films, the Predator prefers to stalk its prey from the safety of treetops and the gameplay reflects this, the player leaping from branch to branch automatically with the help of a "focus jumping" game mechanic. The Predator has different vision modes, the most recognizable from the films being a thermal imaging scanner, but the player also has different vision modes for spotting Aliens (only accessible from a special mask the player picks up in-game) and viewing the world normally. For example, the Heat Vision mode allows the player to see marines, even at a distance, crystal clearly, while it renders Aliens nearly invisible, the Alien vision working in reverse, and regular vision seeing the environment and other predators better than the other two, making battles between two or all three species a tactical juggle to prioritize enemies based on their threat to the player. |