Read more about Nick Kang at: Wikipedia Official Site: Activision-Blizzard True Crime: Streets of LA is a video game developed by Luxoflux and published by Activision for the Xbox, PlayStation 2 and GameCube in November 2003 and the first game in the True Crime series. Activision later released versions for Windows in May 2004 and the Mac in November 2004. The computer versions contained various extras, such as multiplayer games, unlockable characters, training videos and songs. One of the first open world action games to be released after Grand Theft Auto III, True Crime: Streets of LA focuses on the other side of the law in the genre of the police procedural. The player controls police officer Nick Kang, and is given a good cop/bad cop rating based on the morality of the player's actions. These actions affect the storyline, leading to one of three different endings. True Crime's gameplay has been called "the GTA III clone where you play a cop," because the general mechanics are basically the same: the player wreaks havoc across the city and progresses through the story at their own leisure. However, since the player is on the other side of the law, there are several differences between Grand Theft Auto and True Crime. First, the repercussions for committing crimes are less severe in True Crime. For example if Kang steals a car from a citizen there are no real consequences from his actions. The most that might happen is that he may lose "good cop" points, but those can be easily gained. If the points got below a certain point, Kang's rank in the police force drops, sometimes to the point where he is exiled from the force itself, in which case the player will have to perform several "good cop" actions to rejoin.
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