Read more about Frank West at: Wikipedia Official Site: Capcom is an action-adventure, survivor horror video game, developed by Capcom and produced by Keiji Inafune. It was released on August 8, 2006 exclusively for the Xbox 360 video game console. The game was a commercial success. It has been introduced into the Xbox 360 "Platinum Hits" lineup, and a cell phone spin-off has been released. A sequel, Dead Rising 2, has been developed by Blue Castle Games alongside many of the previous developers of Dead Rising and was released in September 2010. Dead Rising s story centers on Frank West, a photojournalist who ends up trapped in a shopping mall in the fictional town of Willamette, Colorado, that is infested with zombie. Frank must defend himself from zombie attacks, rescue survivors, contend with crazed psychopath, and stay alive while still attempting to uncover the truth behind the incident. The player controls Frank as he explores the mall, using any available object as a weapon. The player can complete several main and optional missions to earn Prestige Points (PP) and gain special abilities. The game is designed as a sandbox game and features several endings, depending on the decisions the player makes along the way. A Wii remake was released in February 2009 titled Dead Rising: Chop Till You Drop. The main objective of the game is to remain alive inside the zombie-infested mall for at least three days, after which help will arrive via chartered helicopter. Time in the game passes twelve times faster than real-time (i.e. one day in-game is two hours in real time); therefore, the game automatically concludes after six hours of gameplay when time runs out. In addition to this primary objective, the player is free to choose whether or not to pursue any of the game's secondary objectives such as rescuing survivors or defeating Psychopaths, normal human beings who have gone violently insane, usually as a result of stress caused by the apparent apocalypse. These "psychopaths", as the game calls them collectively, often hold human hostages who can be rescued for large bonuses, as well as powerful weapons or items which reappear each time the player returns to the place where he or she defeated the psychopath, thereby allowing players to collect multiple copies of the same Psychopath's weapon. As Frank West, the player attempts to uncover the truth behind the zombie epidemic by completing "case files" that reveal the central game plot as they are completed. Completing case files by accomplishing specific tasks or by being "in the right place at the right time" to reveal cutscenes. Dead Rising does not prevent players from ignoring all missions, because the game has multiple endings, including endings that require no missions to be completed. Once players have passed a certain point at the beginning of the game they have complete free rein and can do whatever they please: save or kill other survivors, wander aimlessly through the mall, sampling food and trying on clothes, or simply kill zombies. Several of the game's 50 Achievements even reward this method of play. The "Zombie Genocide" achievement, for example, requires the killing of at least 53,594 zombies in a single play-through and then completing the game with any ending; a task that has proven so far to be impossible to do while also completing the main storyline Cases, due to time constraints. |