Read more about The Cave at: Wikipedia Official Site: Double Fine The Cave is a puzzle-platform, adventure game developed by Double Fine Productions and published by Sega in January 2013 on the PlayStation Network, Nintendo eShop and Xbox Live Arcade storefronts via the PlayStation 3, Wii U and Xbox 360 consoles and on Steam for Microsoft Windows, OS X and Linux. It was later released on October 3, 2013 on iOS devices and Android. On December 2, 2013 it was also released on the Ouya. The game has been delisted from console storefronts as of April 2, 2018, making it a Steam exclusive until 2023. The game was created by Ron Gilbert, building on an idea that he has had for nearly twenty years about a cave that lures people into it to explore their darker personality traits. The game is rated "teen" for blood and violence. The game borrows concepts from his earlier 1987 game, Maniac Mansion, such as the player initially selecting three different characters from a cast of seven to explore the Cave. Many of the game's puzzles require the three characters to work in coordination to complete, while some puzzles are specific to the unique abilities of a character; in this manner the Cave can only be fully explored through multiple play-throughs. The Cave s story is based on a magical talking cave (voiced by Stephen Stanton) with a labyrinthine set of tunnels within it. Seven characters, drawn from across time and space and harboring dark secrets, have come to the Cave, believing they can "learn something about themselves and who they might become", as stated by Gilbert. In one example, a knight character goes to a princess for her amulet, which is the key to unlocking the pulling of the sword, who tells him to bring the treasure the dragon is guarding. The knight then succeeds, but forgets to close the gate to the dragon's den, in turn causing the dragon to eat the princess and coughing up the amulet. The knight then goes to the king with the amulet and is allowed to pull the sword, which was impossible at first due to the many rocks beneath it - however, our characters overcome it by blowing it with dynamite. He then pulls out the sword, and the king "ran off to congratulate his favorite daughter", but then gets eaten by the dragon as well. At the start of the game, the player selects three of the seven characters, which they are then locked to for the remainder of the game; players can restart a new game to select a different trio of characters. The characters are based on stereotypical figures, such as a hillbilly, a pair of twins (acting as one character), and a scientist. As the player controls the trio to explore the Cave, they collect objects and interact with the environment in a manner similar to an adventure game. The exploration of the game is based on 2D platformer elements, though the game is presented with 3D graphics. Exploration is described as being "Metroidvania"-like, where more of the Cave's tunnels and chambers become accessible as players collect objects in a manner similar to Metroid or Castlevania. The player will need to work with all three characters, switching between them typically to activate multiple parts of a puzzle; one example shown in early press demonstrations was to use one character to ring a bell to distract a monster, a second character to repair a hot dog vending machine so to provide bait, and a third to operate a giant claw machine to pick up the monster to clear their path. Each character has a unique ability to aid in maneuvering the cave tunnels, leaving some areas inaccessible if the appropriate characters aren't chosen at the start; for example, the adventurer is able to swing herself across gaps with a rope, while the time traveler can phase shift a short distance, passing through closed gates. In addition, some areas of the Cave are accessible only to one of the specific characters; such as the knight finding a castle or the scientist discovering a laboratory; these areas represent the deep desires and dark aspects of a character that lured him or her to the Cave in the first place. While there are hazards that can kill a character, the character respawns shortly afterwards nearby, allowing the player to reattempt the move. Throughout the game will be iconographs for each of the three characters, which the player will need to get near to activate; these provide one of several still art images that reveal the character's back-story.
The Cave has not been a contender in any CBUB matches.
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