The Brainy Guy was in a quandry. The problem seemed simple on the surface, but it had hidden comlexities that he had not expected. You see, giant transforming robots had recently begun appearing in Khazan, and he was fascinated with the concepts. However, he had no idea what he wanted his new creation to transform into! So, he found himself walking through one of the few parks in the Science Sector, and happened to pass an old stump. Suddenly, inspiration hit! He fiddled with the artificial gravity generator in his tie clip, and walked home, towing the stump behind him. Tokumi Makoto, one of his security guards, stood watch as the Brainy Guy hollowed out the stump, and implanted numerous mechanical devices. Eventually, after an exhausting half an hour, the Brainy Guy was finished. A familiar "CHOO-choo-chah-chah-co!" sound, and StumpBot emerged from the lab, ready to take on the Fantasy Powers League!
|
Super Unknownium Armor
Armor Skin: Supreme
Realizing that wood is not a worthwhile armor material, the Brainy Guy bolted on a full suite of half-inch layers of his patented alloy, Super Unknownium. With it, despite his own occasional clumsiness, StumpBot can weather a hail of weapons fire. Since his entry in the FPL, the Brainy Guy has completely replaced all of the old wooden componants, and his entire skin is Super Unknownium.
Natural Weaponry
Natural Weaponry: Standard
Part of the armor plates that the Brainy Guy bolted on to StumpBot was a full selection of kitchen knives, especially around his shoulders (for some reason). This does, in fact actually impair StumpBot slightly, just because of his sheer hard luck.
Particle Cannons
Portable Nuclear Accelerator: Ultimate
- Ranged Attack Only
- Area Affect
- Double Damage to l2v:Inventor
- Armor Piercing
Hidden within his guantlets, StumpBot has devices (the creation of the Brainy Guy, of course) that generate what the little Einstein clone calls "ionized spherical electromagnetic plasmoids", but everybody else calls 'Boom Balls'. Their electromagnetic componants tends to short out electronic devices, wreaking havok on them. The plasmoids also release tremendous energy on impact, radiating outward in a shockwave of energy, which tends to bypass any normal protection a target may have.
PlotDevicium Helmet
Mental Defense: Ultimate
The helmet covering StumpBot's cranial module is composed of another material created by the Brainy Guy, PlotDevicium. It is a remarkable material, able to be used for a nearly infinite variety of purposes by adding in minor additives, for everything from acting as a superconductor, to the purpose it is used here. It shields StumpBot's positronic brain, at least for a limited time, and allows him to last a while longer against psychic foes. Recently, it has been upgraded with superior workmanship materials, and firmly bolted to his head.
StumBot - TRANSFORM!
Blending: Standard
- Weakness: Not usable in terrain - Steel Cage
The whole purpose of the StumpBot project was to build a home-brew transformer. Therefore, as a tactical addition, StumpBot can transform into, well, a tree stump! In this form, he can find a way to hide nearly anywhere, with the sole exception of the Steel Cage. After all, it's kinda hard to explain why there's a tree stump in the middle of a wrestling ring surrounded by a bunch of chain link.
Fortune Favors the Fool
Lucky: Standard
Well, apparantly, something was keeping an eye on the Stumpy one. Despite his constant fumbling and bumbling, he has managed to defeat every foe he has faced to date. Perhaps... perhaps... he just got lucky. Well, did he?
Resistance: Cyberware
Resistances: Standard
After his narrow victory over Sentinel Core, the Brainy Guy added in a Tempest monitor, which enabled his systems to withstand a constant, low-level EMP pulse, convieniently produced by a tweaking of StumpBot's internal power source. The net effect is a neutralization of many complex electro-mechanics, rendering most cybernetics and robotics next to useless around the robot.
Comlink to the Brainy Guy
Tactician: Standard
- Weakness: Power in Item - Hard to Lose
- Weakness: Not usable in terrain - Caves
Recently, the officials of the Fantasy Powers League have given StumpBot permission to use his comlink in the ring. The main reason was that gave them another microphone in the middle of the action, but it allows the Brainy Guy to pipe up with tactical advice from time to time. It is a disk attached electromagnetically to the side of Stumpy's helmet, which can be disengaged with sufficient force, and is only moderately owered; in the trackless depths of the caves, for example, its signal cannot be recieved.
Fiber Optics
Super Speed: Standard
- Weakness: Not usable in terrain - Frozen Wastes
The Brainy Guy recently upgraded Stumpy's Internal Motor Control Cables by replacing them with thinner, more efficient fiber optic cables. The end result is that good ol' StumpBot now has much faster reflexes than before... which gets him into even more trouble, even faster than ever before. However, the Frozen Wastes are so cold that his joints begin to stiffen, so he cannot get the benefits of his otherwise increased mobility.
Thermal Optics
Thermal Vision: Standard
- Weakness: Power in Item - Hard to Lose
- Weakness: Limited Uses - Multi-Use
The Brainy Guy has just upgraded StumpBot's optics by adding in a thermal sensor package to the top of his helmet. It is relatively firmly attached, but can be removed with sufficient force; also, the battery pack tends to run out after a while. StumpBot loved this immensely, and now plays "Predator" when he can, ignoring the fact that he can't turn invisible.
|