Aura of DEATH
Disintegration: Ultimate
The BoD emits a strange glowing aura that becomes stronger upon touching any viable target in the area. The strongest defenses are only temporary against BoD's touches before they are easily buckled, leaving the person(s) vulnerable to second touch.
Flying Tackle of DEATH
Flight: Standard
- Weakness: Not usable in terrain - Steel Cage
The BoD can fly. The chemical composition of its elastic body allows it to defy gravity and zip through the air. Making use of it's godlike agility it can swerve and change angles at will, homing in on it's opponent and flying into them. The impact of the BoD on it's opponent activates it's Aura of DEATH upon contact. It can't fly in a steel cage because there is no room to fly.
Fast Flying Tackle of DEATH
Super Speed: Standard
- Weakness: Not usable in terrain - Steel Cage
The BoD can fly... fast. The added speed when flying means the opponent's life span is much more shorter. It fails in a steel cage because their really is no room to fly.
Rolling Tackle of DEATH
Running: Standard
- Weakness: Not usable in terrain - Low Gravity
When the BoD can't fly it rolls really fast. It uses this ability mostly in the steel cage when it can't fly. It sort of rolls and bounces really low along the ground tackling into people and vaporizing them on contact with it's Aura of DEATH. It doesn't really work in low gravity because it's flight is more useful in the low gravity arena.
One Track Mind of DEATH
Closed Mind: Supreme
BoD has no coherent thought patterns except it's instinct to crash into people and kill them on impact. This makes it difficult to control with any mental attacks or abilities. It shuts off however when people have physical enhancements because it perceives they are a little more tougher than most opponents and has to focus a little more harder on killing them. The BoD automatically focuses more harder on killing actually making it's thought patterns more susceptible to attack.
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