Giving You a Free Vacation...
Teleportation: Ultimate
Twitch has seen quite a bit of the universe in his lifetime. He's been to many planets, but he doesn't have a spaceship or flying powers with which to move around though, so he creates portals that connect to other parts of the galaxy that he can move through. This is also quite useful in a battle, though not for moving himself around. Anything wishing to harm Twitch is in for quite a surprise when he opens up a portal right near them, sending them to some completely random corner of the universe. While this in itself isn't harmful, the fact that one, it's fairly likely that wherever they end up will be quite a bit of a walk back to Khazan, and two, there's also a good chance that you'll end up halfway sticking out of a rock or in deep space or something, as Twitch hasn't been everywhere yet, and quite often his portals thrown up at threats are highly inaccurate...
Or as Twitch calls it, "EEEE!"
Gravity: Ultimate
- Area Affect
- Target Seeker
The portals that Twitch opens to deal with enemies are not only inaccurate, but usually unstable as well... until he closes them, they have this awful tendency to suck in the entire surroundings, including any people, items, or energies that happen to be in the area. This makes him particularly bothersome to deal with by heroes, as there's always the chance that any attacks they throw at him will be teleported to the Planet of Innocent Furry Creatures or some similar place.
Paralysis
Paralysis: Standard
It's difficult enough trying to resist the pull of the portals that Twitch creates. If someone actually manages to get past them, Twitch usually just wraps them up in a tentacle or two until they can't move, and then toss them in himself. Anything to make the bad people go bye-bye...
Twitch-Sense Goin' Crazy!
Environmental Awareness: Standard
Maybe it's just his nerves, but Twitch always seems to pick up on someone trying to shoot him or chop him up just in time to make the attack "go away" before it can reach him. It's not incredibly powerful, but he can generally sense the bad people when they get fairly close, wherever they are. Those bad guys are gonna get a nasty surprise if they think they can sneak up on Twitch...
SCRIIEEE!! (No Sushi For You!)
Telepathy: Standard
And don't even TRY thinking you'll get away with pretending to be nice to Twitch when you really want to off him. Twitch communicates verbally with a series of screeches and other weird noises, but mentally he can pick up on intent and a few other things that run through people's heads, whether they realize it or not. Yeah, you were thinking "sushi" weren't you? I hear the Borzel Quadrant is nice this time of year... it took a bit of practice, but Twitch has finally figured how to keep track of the bad guys even in crowded places (as normally it'd be rather difficult to pull off if lots of people are running around scared because a big old mean-looking alien landed right next to 'em... gee I wonder who that could be...)
Uh-Oh.
Super Speed: Standard
Marc Dollar: "... And exactly what is that racket going on outside, anyway?" Expendable Worker: "Well, ahh, sir, it appears that one of the tanks holding your personal stash of premium blend espresso here at the Tower has burst, due to one of the Saurids running loose again..." Marc: "... Before I have you... demoted... as punishment for lost espresso, would you mind explaining how that is the cause of the CURRENT noise?" Worker: "Ahh... remember that large alien creature we picked up a little while back? The one with the strange teleportation powers?" Marc: "...Yes..." Worker: "Well, it sort of got into the spill..." Marc: "... oh dear..."
Multi-Twitch-Tasking
Matter Animation: Standard
- Ranged Attack Only
- Area Affect
- Multi-Attacks
As if he wasn't all nerves already, having found the wonder that is caffeine has driven Twitch's near-one-track mind to ridiculous efficiency. Instead of opening up one portal just big enough to handle an oncoming threat, Twitch now tends to create massive arrays of portals all around where he sees (or senses) danger. If those people that were so nice to him before he was sent to Khazan ever come back for him, they'll be quite surprised to see how much he's improved...
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