Been quite a while since I got some limelight. Not much has changed. Yep, it's me, Michael Cortelloni, or as you probably know me, the Ragemaster. Don't know me? Well, I'll give ya a brief rundown. I was born into the mob. By age ten, a rival family, the Garibaldis, killed my parents. I spent the next eight years bouncing through abusive foster care before finally gaining adulthood-and thus freedom from Khazan's oh-so-splendid orphan care. Now free to do as I want, I waltzed into the Garibaldi HQ with a mission. A suicide mission at that. Caught a few bullets-non-vital areas, if you wonder-and hit the floor. In anger, I envisioned a nearby knife stabbing Johnny Garibaldi. Strangely enough, it worked. Telekinesis, they call it. Anyways, my fatal vision continued, creating gruesome and violent deaths for those who had so messed up my life. Problem is, murder is a high adrenaline rush. I went on a serial killing spree, dubbing myself "The Ragemaster." As expected, Khazan's Finest caught me in under a month. Luckily, Don Sanders, one of the biggest Mafia dons in this city, happened to hear of my abilities. Long story short, I get off and start my new job as a mob hitman. Well, that was eight years ago. Upon my research into the Garibaldis, I have discovered...well, heartbreaking news. Seems that my parents' murderers were on Don Sanders's payroll. I've since run out on the Don and all he stands for. Now, I watch out for one person: Me.
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Empathy
Empathy: Standard
Well, at first I thought my anger was causing my newfound telekinesis. Turns out I was wrong. Some inlaid psychic ability in my brain. At least, that's what they tell me. I don't believe in that mumbo jumbo, but they can for all I care...
The Power of the Mind
Telekinesis: Ultimate
Funny that I, of all people, should be given this power. But I digress. Basically, if it's in sight, I can throw it. You want to fight in an area with nothing for me to throw? That's fine, I'll throw you. Or perhaps I'll "grab" your head from afar and twist it violently. I don't care what I do to you, but with my control of my mind...I can do what I want.
Flight
Flight: Standard
It's pretty simple, really. I can pick my own body up and fly around. Not very fast or very high, but it works in a pinch...
Saturday Night Special...
Pistol: Standard
- Ranged Attack Only
- Armor Piercing
Hey, every mob man has a gun. Prob is, I left my arsenal with the Don. Now I'm stuck with this piece of junk. A hard to hold on to noisemaker at best. Luckily, I had some time and dropped by ol' Abdul's. Who would've guessed he had armor piercing rounds just for this thing? Now I'm stocked up on ammo, but this grip sucks. I may lose it, but then again, I can always get it back...
Excellent aim...
Marksman: Standard
I've been a hitman for 8 years, so don't you see that I HAD to learn how to shoot? If I have to, I can hit most targets. But, then again, how often do you need guns when you can hurl boulders at supersonic speeds with your mind?
Seen it all...
Mental Defense: Superior
Look, in the mob, only the strong survive. And in Khazan, criminals have GOT to be able to deal with a mentalist. Over time, my mind has built up strength. Mind rays, pheromones, whatever, I've seen it all. And if that psychic stuff is real, well, it must help out too...
My secret...
Mind Blast: Ultimate
Let me let you in on a little something...I didn't even tell the Don this: I can, somehow, mess with people's minds. I don't know what it is. Now, it's really weird. When I got here, they could dodge it, and it was kinda weak. Plus, it messed up in crowds. But now...it's stronger. MUCH stronger. And it's like it instantly hits! I swear, it's weird! People just collapse, gripping their head in pain! I don't know what this thing is, but it works. And as long as it keeps working...I'll use it.
Hit a little harder...
Force of Will: Standard
- Weakness: Limited Uses - Multi-Use
- Weakness: Not usable in terrain - Steel Cage
Not only did that...mind thing get stronger with practice, but I seem to be able to make it work against all odds. Now, if I'm lucky, I can only boost it 10 or so times, and in a hectic fight like in the Steel Cage, I don't have time to concentrate for the full effect. But if an opponent starts to resist my powers, I can get a little extra kick in now and then. Sure helps out in tougher battles.
I got a funny feeling...
Environmental Awareness: Standard
Ever feel like someone's watching you? Or that you're moments away from being shot? Me too. I thought it was paranoia. Then I ducked under that fireball I just knew was there. Dunno what it is, but this feeling, it gives me advance warning. Not much in advance, but advance nonetheless. Every little bit counts when the Mafia's got a price on your head.
Quick Thinking...
Tactician: Standard
Hey, you gotta be ready for anything. I've become better at planning for the unexpected in the middle of a fight. If need be, I'll make a quick battle assessment and find the most sensible route of attack. They're not GREAT plans...but they work.
TK Mastery
Acrobat: Standard
- Weakness: Limited Uses - Multi-Use
- Weakness: Not usable in terrain - Low Gravity
Between telekinesis and decent agility, I've learned to be a little better at flipping & such. So it should come as no surprise that I've become somewhat of an acrobat. Of course, I only use these skills a handful of times in a fight. Hey, being upside-down gets disorienting. Plus, In an area with low gravity, I don't bother using this, for fear of flipping out of control.
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